Function NavmeshCut.GetContour
void GetContour (
List<Contour> | buffer | Will be filled with the result |
matrix | All points will be transformed using this matrix. They are in world space before the transformation. Typically this a transform that maps from world space to graph space. |
|
float | radiusMargin | The obstacle will be expanded by this amount. Typically this is the character radius for the graph. The MeshType.CustomMesh does not support this. If radiusExpansionMode is RadiusExpansionMode.DontExpand then this parameter is ignored. |
Contour of the navmesh cut.
Fills the specified buffer with all contours. The cut may contain several contours which is why the buffer is a list of lists.