Function JobRaycastAll.JobRaycastAll

JobRaycastAll (NativeArray<RaycastCommand> commands, NativeArray<RaycastHit> results, PhysicsScene physicsScene, int maxHits, Allocator allocator, JobDependencyTracker dependencyTracker, float minStep=…)

Jobified version of Physics.RaycastNonAlloc.

Public
JobRaycastAll (

NativeArray<RaycastCommand>

commands

Array of commands to perform.

NativeArray<RaycastHit>

results

Array to store results in.

PhysicsScene

physicsScene

PhysicsScene to use for the raycasts. Only used in Unity 2022.2 or later.

int

maxHits

Max hits count per command.

Allocator

allocator

Allocator to use for the results array.

JobDependencyTracker

dependencyTracker

Tracker to use for dependencies.

float

minStep=0.0001f

Minimal distance each Raycast should progress.

)

Jobified version of Physics.RaycastNonAlloc.