Function JobConnectTiles.ScheduleBatch
ScheduleBatch
(System.Runtime.InteropServices.GCHandle tilesHandle, JobHandle dependency, IntRect tileRect, Vector2 tileWorldSize, float maxTileConnectionEdgeDistance)
Schedule jobs to connect all the given tiles with each other while exploiting as much parallelism as possible.
Public
Static
JobHandle ScheduleBatch (
tilesHandle | ||
JobHandle | dependency | |
tileRect | ||
tileWorldSize | ||
float | maxTileConnectionEdgeDistance |
Schedule jobs to connect all the given tiles with each other while exploiting as much parallelism as possible.
tilesHandle should be a GCHandle referring to a NavmeshTile[] array of size tileRect.Width*tileRect.Height.