Function JobBuildRegions.FloodRegion
FloodRegion
(int x, int z, int i, uint level, ushort r, CompactVoxelField field, NativeArray<ushort> distanceField, NativeArray<ushort> srcReg, NativeArray<ushort> srcDist, NativeArray<Int3> stack, NativeArray<int> flags, NativeArray<bool> closed)
Public
Static
bool FloodRegion (
int | x | |
int | z | |
int | i | |
uint | level | |
ushort | r | |
field | ||
NativeArray<ushort> | distanceField | |
NativeArray<ushort> | srcReg | |
NativeArray<ushort> | srcDist | |
NativeArray<Int3> | stack | |
NativeArray<int> | flags | |
NativeArray<bool> | closed |