Struct JobBuildNodes

Public

Builds nodes and tiles and prepares them for pathfinding.

Takes input from a TileBuilder job and outputs a BuildNodeTilesOutput.

This job takes the following steps:

  • Calculate connections between nodes inside each tile

  • Create node and tile objects

  • Connect adjacent tiles together

Inner Types

Public Methods

Schedule (arena, preCutDependency, postCutDependency)

Public Variables

graphIndex
Public
graphToWorldSpace
Public
initialPenalty
Public
maxTileConnectionEdgeDistance
Public
recalculateNormals
Public
tileLayout
Public

Private/Protected Members

JobBuildNodes (graph, tileLayout)