Class OffMeshLinks
Public
Manager for off-mesh links.
This manager tracks all active off-mesh links in the scene and recalculates them when needed. If an off-mesh link is activated, a LinkGraph will also be added to the graph list to store the special nodes necessary for the links to work.
Whenever a graph update happens, the DirtyBounds method should be called with the bounds of the updated area. This will cause the links touching that bounding box to be recalculated at the end of the graph update step.
Typically you will not need to interact with this class yourself, instead you can use the pre-built components like NodeLink2.
Inner Types
Public Methods
Public Enums
Directionality
Determines how a link is connected in the graph.
Public
OffMeshLinkStatus
Public
Private/Protected Members
astar
Private
cachedNNConstraint
Private
pendingAdd
Private
tree
Private
updateScheduled
Private