Function MecanimBridge.RotateTowards

RotateTowards (Vector3 direction, float maxDegrees)

Calculates a rotation closer to the desired direction.

Protected
Quaternion RotateTowards (

Vector3

direction

Direction in the movement plane to rotate toward.

float

maxDegrees

Maximum number of degrees to rotate this frame.

)

Calculates a rotation closer to the desired direction.

Return

The new rotation for the character