Function AstarPath.DestroyNode
void DestroyNode (
node |
Internal method to destroy a given node.
This is to be called after the node has been disconnected from the graph so that it cannot be reached from any other nodes. It should only be called during graph updates, that is when the pathfinding threads are either not running or paused.
Warning
This method should not be called by user code. It is used internally by the system.