Function AstarPath.CalculateThreadCount
int CalculateThreadCount (
count |
Calculates number of threads to use.
If count is not Automatic, simply returns count casted to an int.
Return
An int specifying how many threads to use, 0 means a coroutine should be used for pathfinding instead of a separate thread.
If count is set to Automatic it will return a value based on the number of processors and memory for the current system. If memory is <= 512MB or logical cores are <= 1, it will return 0. If memory is <= 1024 it will clamp threads to max 2. Otherwise it will return the number of logical cores clamped to 6.
When running on WebGL this method always returns 0