Function TriangleMeshNode.GetVertexArrayIndex
GetVertexArrayIndex
(int i)
Return a number specifying an index in the source vertex array.
Public
int GetVertexArrayIndex (
int | i |
Return a number specifying an index in the source vertex array.
The vertex array can for example be contained in a recast tile, or be a navmesh graph, that is graph dependant. This is slower than GetVertexIndex, if you only need to compare vertices, use GetVertexIndex.