Function TriangleMeshNode.GetVertexArrayIndex

GetVertexArrayIndex (int i)

Return a number specifying an index in the source vertex array.

Public
int GetVertexArrayIndex (

int

i

)

Return a number specifying an index in the source vertex array.

The vertex array can for example be contained in a recast tile, or be a navmesh graph, that is graph dependant. This is slower than GetVertexIndex, if you only need to compare vertices, use GetVertexIndex.