Function RecastMeshGatherer.CalculateBounds
CalculateBounds
(refUnsafeSpan<float3> vertices, ref float4x4 localToWorldMatrix, out Bounds bounds)
Private
Static
void CalculateBounds (
refUnsafeSpan<float3> | vertices | |
ref float4x4 | localToWorldMatrix | |
out Bounds | bounds |