Function NavMeshGraph.Linecast
Linecast
(NavmeshBase graph, Vector3 origin, Vector3 end, GraphNode hint, outGraphHitInfo hit, List<GraphNode> trace, System.Func<GraphNode, bool> filter=null)
Returns if there is an obstacle between origin and end on the graph.
Public
Static
Linecast
(NavmeshBase graph, Vector3 start, Vector3 end, GraphNode hint, outGraphHitInfo hit)
Returns if there is an obstacle between start and end on the graph.
Public
Static
Returns if there is an obstacle between start and end on the graph.
Public
Returns if there is an obstacle between start and end on the graph.
Public
Linecast
(Vector3 start, Vector3 end, GraphNode hint, outGraphHitInfo hit)
Returns if there is an obstacle between start and end on the graph.
Public
Linecast
(Vector3 start, Vector3 end, GraphNode hint, outGraphHitInfo hit, List<GraphNode> trace)
Returns if there is an obstacle between start and end on the graph.
Public
Linecast
(Vector3 start, Vector3 end, GraphNode hint, outGraphHitInfo hit, List<GraphNode> trace, System.Func<GraphNode, bool> filter)
Returns if there is an obstacle between start and end on the graph.
Public
Linecast
(Vector3 start, Vector3 end, outGraphHitInfo hit, List<GraphNode> trace, System.Func<GraphNode, bool> filter)
Returns if there is an obstacle between start and end on the graph.
Public