Function MovementUtilities.CalculateAccelerationToReachPoint
CalculateAccelerationToReachPoint
(Vector2 deltaPosition, Vector2 targetVelocity, Vector2 currentVelocity, float forwardsAcceleration, float rotationSpeed, float maxSpeed, Vector2 forwardsVector)
Calculate an acceleration to move deltaPosition units and get there with approximately a velocity of targetVelocity.
Public
Static
Vector2 CalculateAccelerationToReachPoint (
deltaPosition | ||
targetVelocity | ||
currentVelocity | ||
float | forwardsAcceleration | |
float | rotationSpeed | |
float | maxSpeed | |
forwardsVector |
Calculate an acceleration to move deltaPosition units and get there with approximately a velocity of targetVelocity.