Namespace Jobs Classes JobBuildNodes Builds nodes and tiles and prepares them for pathfinding. JobBuildTileMeshFromVertices Builds tiles from raw mesh vertices and indices. JobBuildTileMeshFromVoxels Builds tiles from a polygon soup using voxelization. JobCalculateTriangleConnections Calculates node connections between triangles within each tile. JobConnectTiles Connects adjacent tiles together. JobConnectTilesSingle Connects two adjacent tiles together. JobConvertAreasToTags Convert recast region IDs to the tags that should be applied to the nodes. JobCreateTiles Builds tiles optimized for pathfinding, from a list of TileMesh.TileMeshUnsafe. JobTransformTileCoordinates Transforms vertices from voxel coordinates to tile coordinates. JobWriteNodeConnections Writes connections to each node in each tile. TileBuilderBurst Scratch space for building navmesh tiles using voxelization.