Class ProceduralTile
Private
Public Methods
Destroy
()
Public
ForceFinish
()
Public
Generate
()
Public
ProceduralTile
(world, x, z)
Public
Public Variables
destroyed
Public
Private/Protected Members
ie
Private
InternalGenerate
()
Private
RandomInside
()
Private
RandomInside
(px, pz)
Private
RandomYRot
(prefab)
Private
rnd
Private
root
Private
world
Private
x
Private
z
Private