Class AnimationLink Extends NodeLink2
Public
Inner Types
Public Methods
CalculateOffsets
(trace, endPosition)
Public
OnDrawGizmosSelected
()
Public
Public Variables
animSpeed
Public
boneRoot
Public
clip
Public
referenceMesh
Public
reverseAnim
Public
sequence
Public
Inherited Public Members
Apply
(forceNewCheck)
Public
costFactor
The connection will be this times harder/slower to traverse.
Public
end
End position of the link.
Public
EndNode
Public
endNode
Public
EndTransform
Public
FindAllModifiers
()
Public
Static
GetNodeLink
(node)
Public
Static
InternalOnPostScan
()
Public
OnDrawGizmos
()
Public
OnDrawGizmos
(selected)
Public
oneWay
Make a one-way connection.
Public
OnGraphsPostUpdate
()
Called after graphs have been updated using GraphUpdateObjects.
Public
OnGraphsPreUpdate
()
Called before graphs are updated using GraphUpdateObjects.
Public
OnLatePostScan
()
Called at the end of the scanning procedure.
Public
OnPostCacheLoad
()
Called after cached graphs have been loaded.
Public
OnPostScan
()
Called right after all graphs have been scanned.
Public
OnPreScan
()
Called right before graphs are going to be scanned.
Public
startNode
Public
StartNode
Public
StartTransform
Public
TriggerEvent
(type)
Triggers an event for all active graph modifiers.
Public
Static
Private/Protected Members
Awake
()
Protected
DeserializeReferences
(ctx)
Package
Static
GetModifiersOfType< T >
()
Protected
Static
OnDestroy
()
Protected
OnDisable
()
Removes this modifier from list of active modifiers.
Protected
OnEnable
()
Adds this modifier to list of active modifiers.
Protected
OnUpgradeSerializedData
(version, unityThread)
Handle serialization backwards compatibility.
Protected
reference
Protected
Static
SearchRec
(tr, name)
Private
Static
SerializeReferences
(ctx)
Package
Static
uniqueID
Unique persistent ID for this component, used for serialization.
Protected
usedIDs
Maps persistent IDs to the component that uses it.
Protected
Static