A* Pathfinding Project  4.1.12
The A* Pathfinding Project for Unity 3D
RecastMeshObjEditor Class Reference

Protected Member Functions

override void Inspector ()
 
override void OnEnable ()
 
- Protected Member Functions inherited from EditorBase
void Clamp (string name, float min, float max=float.PositiveInfinity)
 
void ClampInt (string name, int min, int max=int.MaxValue)
 
SerializedProperty FindProperty (string name)
 
void IntSlider (string propertyPath, int left, int right)
 
void Mask (string propertyPath, string[] options, string label=null)
 
void Popup (string propertyPath, GUIContent[] options, string label=null)
 
bool PropertyField (string propertyPath, string label=null, string tooltip=null)
 
bool PropertyField (SerializedProperty prop, string label=null, string tooltip=null)
 

Private Attributes

SerializedProperty areaProp
 
SerializedProperty dynamicProp
 

Additional Inherited Members

- Public Member Functions inherited from EditorBase
sealed override void OnInspectorGUI ()
 

Member Function Documentation

◆ Inspector()

override void Inspector ( )
protectedvirtual

Reimplemented from EditorBase.

◆ OnEnable()

override void OnEnable ( )
protectedvirtual

Reimplemented from EditorBase.

Member Data Documentation

◆ areaProp

SerializedProperty areaProp
private

◆ dynamicProp

SerializedProperty dynamicProp
private

The documentation for this class was generated from the following file: