A* Pathfinding Project  4.1.12
The A* Pathfinding Project for Unity 3D
TurnBasedAI Class Reference

Helper script in the example scene 'Turn Based'. More...

Detailed Description

Helper script in the example scene 'Turn Based'.

Public Attributes

SingleNodeBlocker blocker
 
BlockManager blockManager
 
int movementPoints = 2
 
GraphNode targetNode
 
BlockManager.TraversalProvider traversalProvider
 

Protected Member Functions

override void Awake ()
 
- Protected Member Functions inherited from VersionedMonoBehaviour
virtual int OnUpgradeSerializedData (int version, bool unityThread)
 Handle serialization backwards compatibility. More...
 

Private Member Functions

void Start ()
 

Additional Inherited Members

Member Function Documentation

◆ Awake()

override void Awake ( )
protectedvirtual

Reimplemented from VersionedMonoBehaviour.

◆ Start()

void Start ( )
private

Member Data Documentation

◆ blocker

◆ blockManager

BlockManager blockManager

◆ movementPoints

int movementPoints = 2

◆ targetNode

GraphNode targetNode

◆ traversalProvider

BlockManager.TraversalProvider traversalProvider

The documentation for this class was generated from the following file: