A* Pathfinding Project
4.0.8
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for AIBase, including all inherited members.
ApplyGravity(float deltaTime) | AIBase | protected |
Awake() | AIBase | protectedvirtual |
CalculateDeltaToMoveThisFrame(Vector2 position, float distanceToEndOfPath, float deltaTime) | AIBase | protected |
centerOffset | AIBase | |
ClampToNavmesh(Vector3 position) | AIBase | protectedvirtual |
controller | AIBase | protected |
FixedUpdate() | AIBase | protectedvirtual |
GizmoColorRaycast | AIBase | protectedstatic |
gravity | AIBase | |
groundMask | AIBase | |
Move(Vector3 position3D, Vector3 deltaPosition) | AIBase | protected |
movementPlane | AIBase | protected |
MovementUpdate(float deltaTime) | AIBase | protectedpure virtual |
OnDrawGizmos() | AIBase | protectedvirtual |
OnUpgradeSerializedData(int version) | VersionedMonoBehaviour | protectedvirtual |
RaycastPosition(Vector3 position, float lastElevation) | AIBase | protected |
rigid | AIBase | protected |
rigid2D | AIBase | protected |
RotateTowards(Vector2 direction, float maxDegrees) | AIBase | protectedvirtual |
rotationIn2D | AIBase | |
rvoController | AIBase | protected |
seeker | AIBase | protected |
tr | AIBase | protected |
Update() | AIBase | protectedvirtual |
usingGravity | AIBase | protected |
velocity2D | AIBase | protected |
verticalVelocity | AIBase | protected |