A* Pathfinding Project  4.0.8
The A* Pathfinding Project for Unity 3D
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AIBase Member List

This is the complete list of members for AIBase, including all inherited members.

ApplyGravity(float deltaTime)AIBaseprotected
Awake()AIBaseprotectedvirtual
CalculateDeltaToMoveThisFrame(Vector2 position, float distanceToEndOfPath, float deltaTime)AIBaseprotected
centerOffsetAIBase
ClampToNavmesh(Vector3 position)AIBaseprotectedvirtual
controllerAIBaseprotected
FixedUpdate()AIBaseprotectedvirtual
GizmoColorRaycastAIBaseprotectedstatic
gravityAIBase
groundMaskAIBase
Move(Vector3 position3D, Vector3 deltaPosition)AIBaseprotected
movementPlaneAIBaseprotected
MovementUpdate(float deltaTime)AIBaseprotectedpure virtual
OnDrawGizmos()AIBaseprotectedvirtual
OnUpgradeSerializedData(int version)VersionedMonoBehaviourprotectedvirtual
RaycastPosition(Vector3 position, float lastElevation)AIBaseprotected
rigidAIBaseprotected
rigid2DAIBaseprotected
RotateTowards(Vector2 direction, float maxDegrees)AIBaseprotectedvirtual
rotationIn2DAIBase
rvoControllerAIBaseprotected
seekerAIBaseprotected
trAIBaseprotected
Update()AIBaseprotectedvirtual
usingGravityAIBaseprotected
velocity2DAIBaseprotected
verticalVelocityAIBaseprotected