A* Pathfinding Project  4.0.7
The A* Pathfinding Project for Unity 3D
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VoxelMesh Struct Reference

VoxelMesh used for recast graphs. More...

Detailed Description

VoxelMesh used for recast graphs.

A* Pro Feature:
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here

Public Attributes

int[] areas
 Area index for each triangle.
 
int[] tris
 Triangles of the mesh.
 
Int3[] verts
 Vertices of the mesh.
 

Member Data Documentation

int [] areas

Area index for each triangle.

int [] tris

Triangles of the mesh.

Each element points to a vertex in the verts array

Int3 [] verts

Vertices of the mesh.


The documentation for this struct was generated from the following file: