A* Pathfinding Project  4.0.7
The A* Pathfinding Project for Unity 3D
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Events Macros Groups Pages
VoxelMesh Struct Reference

VoxelMesh used for recast graphs. More...

Detailed Description

VoxelMesh used for recast graphs.

A* Pro Feature:
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here

Public Attributes

int[] areas
 Area index for each triangle.
int[] tris
 Triangles of the mesh.
Int3[] verts
 Vertices of the mesh.

Member Data Documentation

int [] areas

Area index for each triangle.

int [] tris

Triangles of the mesh.

Each element points to a vertex in the verts array

Int3 [] verts

Vertices of the mesh.

The documentation for this struct was generated from the following file: