A* Pathfinding Project  4.0.11
The A* Pathfinding Project for Unity 3D
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TurnBasedManager Member List

This is the complete list of members for TurnBasedManager, including all inherited members.

Awake()TurnBasedManagerprivate
DestroyPossibleMoves()TurnBasedManagerprivate
eventSystemTurnBasedManagerprivate
GeneratePossibleMoves(TurnBasedAI unit)TurnBasedManagerprivate
GetByRay< T >(Ray ray)TurnBasedManagerprivate
HandleButtonUnderRay(Ray ray)TurnBasedManagerprivate
layerMaskTurnBasedManager
MoveAlongPath(TurnBasedAI unit, ABPath path, float speed)TurnBasedManagerprivatestatic
movementSpeedTurnBasedManager
MoveToNode(TurnBasedAI unit, GraphNode node)TurnBasedManagerprivate
nodePrefabTurnBasedManager
possibleMovesTurnBasedManagerprivate
Select(TurnBasedAI unit)TurnBasedManagerprivate
selectedTurnBasedManagerprivate
Start()TurnBasedManagerprivate
State enum nameTurnBasedManager
stateTurnBasedManager
Update()TurnBasedManagerprivate