A* Pathfinding Project  4.0.10
The A* Pathfinding Project for Unity 3D
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Path Member List

This is the complete list of members for Path, including all inherited members.

_errorLogPathprivate
AdvanceState(PathState s)Pathprivate
BlockUntilCalculated()Path
CalculateHScore(GraphNode node)Pathpackage
CalculateStep(long targetTick)Pathprotectedpure virtual
CalculateStep(long targetTick)Pathprivate
callbackPath
CanTraverse(GraphNode node)Pathpackage
Claim(System.Object o)Path
claimedPathprivate
Cleanup()Pathprotectedvirtual
Cleanup()Pathprivate
CompleteStatePath
currentRPathprotected
DebugString(PathLog logMode)Pathpackagevirtual
DebugStringPrefix(PathLog logMode, System.Text.StringBuilder text)Pathprotected
DebugStringSuffix(PathLog logMode, System.Text.StringBuilder text)Pathprotected
durationPathpackage
enabledTagsPath
errorPath
Error()Path
ErrorCheck()Pathprivate
errorLogPath
FloodingPathPathpackage
ForceLogError(string msg)Pathpackage
GetConnectionSpecialCost(GraphNode a, GraphNode b, uint currentCost)Pathpackagevirtual
GetHTarget()Pathpackage
GetState()Path
GetTagPenalty(int tag)Pathpackage
GetTotalLength()Path
GetTraversalCost(GraphNode node)Pathpackage
hasBeenResetPathprotected
heuristicPath
heuristicScalePath
hTargetPathprotected
hTargetNodePathprotected
immediateCallbackPath
Initialize()Pathprotectedpure virtual
Initialize()Pathprivate
internalTagPenaltiesPathprotected
IsDone()Path
Log(string msg)Pathpackage
LogError(string msg)Pathpackage
manualTagPenaltiesPathprotected
nextPathpackage
nnConstraintPath
OnEnterPool()Pathprotectedvirtual
OnEnterPool()Pathprivate
pathPath
PathHandlerPathprivate
pathHandlerPathprotected
pathIDPathpackage
PipelineStatePathpackage
PooledPathprivate
Prepare()Pathprotectedpure virtual
Prepare()Pathprivate
PrepareBase(PathHandler pathHandler)Pathprotected
PrepareBase(PathHandler handler)Pathprivate
recycledPathpackage
Release(System.Object o, bool silent=false)Path
releasedNotSilentPathprivate
ReleaseSilent(System.Object o)Pathpackage
Reset()Pathprotectedvirtual
Reset()Pathprivate
ReturnPath()Pathprotectedvirtual
ReturnPath()Pathprivate
searchedNodesPathprotected
stateLockPathprivate
tagPenaltiesPath
Trace(PathNode from)Pathprotectedvirtual
traversalProviderPath
vectorPathPath
WaitForPath()Path
ZeroTagPenaltiesPathprivatestatic