A* Pathfinding Project  4.0.10
The A* Pathfinding Project for Unity 3D
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GraphUpdateProcessor Member List

This is the complete list of members for GraphUpdateProcessor, including all inherited members.

AddToQueue(GraphUpdateObject ob)GraphUpdateProcessor
anyGraphUpdateInProgressGraphUpdateProcessorprivate
astarGraphUpdateProcessorprivate
asyncGraphUpdatesCompleteGraphUpdateProcessorprivate
DisableMultithreading()GraphUpdateProcessor
EnableMultithreading()GraphUpdateProcessor
exitAsyncThreadGraphUpdateProcessorprivate
FloodFill(GraphNode seed)GraphUpdateProcessor
FloodFill(GraphNode seed, uint area)GraphUpdateProcessor
FloodFill()GraphUpdateProcessor
GetWorkItem()GraphUpdateProcessor
graphUpdateAsyncEventGraphUpdateProcessorprivate
GraphUpdateOrder enum nameGraphUpdateProcessorprivate
GraphUpdateProcessor(AstarPath astar)GraphUpdateProcessor
graphUpdateQueueGraphUpdateProcessorprivate
graphUpdateQueueAsyncGraphUpdateProcessorprivate
graphUpdateQueuePostGraphUpdateProcessorprivate
graphUpdateQueueRegularGraphUpdateProcessorprivate
graphUpdateThreadGraphUpdateProcessorprivate
IsAnyGraphUpdateInProgressGraphUpdateProcessor
IsAnyGraphUpdateQueuedGraphUpdateProcessor
lastUniqueAreaIndexGraphUpdateProcessorprivate
OnGraphsUpdatedGraphUpdateProcessor
ProcessGraphUpdates(bool force)GraphUpdateProcessorprivate
ProcessGraphUpdatesAsync()GraphUpdateProcessorprivate
ProcessPostUpdates()GraphUpdateProcessorprivate
ProcessRegularUpdates(bool force)GraphUpdateProcessorprivate
QueueGraphUpdatesInternal()GraphUpdateProcessorprivate
StartAsyncUpdatesIfQueued()GraphUpdateProcessorprivate