|
A* Pathfinding Project
3.8.9
The A* Pathfinding Project for Unity 3D
|
This is the complete list of members for RichFunnel, including all inherited members.
| BuildFunnelCorridor(List< GraphNode > nodes, int start, int end) | RichFunnel | |
| checkForDestroyedNodesCounter | RichFunnel | private |
| currentNode | RichFunnel | private |
| currentPosition | RichFunnel | private |
| exactEnd | RichFunnel | |
| exactStart | RichFunnel | |
| FindNextCorners(Vector3 origin, int startIndex, List< Vector3 > funnelPath, int numCorners, out bool lastCorner) | RichFunnel | |
| FindWalls(List< Vector3 > wallBuffer, float range) | RichFunnel | |
| FindWalls(int nodeIndex, List< Vector3 > wallBuffer, Vector3 position, float range) | RichFunnel | private |
| FunnelSimplification enum name | RichFunnel | |
| funnelSimplificationMode | RichFunnel | |
| graph | RichFunnel | private |
| Initialize(RichPath path, NavGraph graph) | RichFunnel | |
| left | RichFunnel | private |
| nodes | RichFunnel | private |
| OnEnterPool() | RichFunnel | virtual |
| path | RichFunnel | private |
| RichFunnel() | RichFunnel | |
| right | RichFunnel | private |
| SimplifyPath(IRaycastableGraph graph, List< GraphNode > nodes, int start, int end, List< GraphNode > result, Vector3 startPoint, Vector3 endPoint) | RichFunnel | |
| SimplifyPath2(IRaycastableGraph rcg, List< GraphNode > nodes, int start, int end, List< GraphNode > result, Vector3 startPoint, Vector3 endPoint) | RichFunnel | static |
| SimplifyPath3(IRaycastableGraph rcg, List< GraphNode > nodes, int start, int end, List< GraphNode > result, Vector3 startPoint, Vector3 endPoint, int depth=0) | RichFunnel | static |
| triBuffer | RichFunnel | private |
| Update(Vector3 position, List< Vector3 > buffer, int numCorners, out bool lastCorner, out bool requiresRepath) | RichFunnel | |
| UpdateFunnelCorridor(int splitIndex, TriangleMeshNode prefix) | RichFunnel |