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bool | visibleInLayout |
| Update the visibility in Layout to avoid complications with different events not drawing the same thing.
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static implicit operator bool |
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FadeArea |
o | ) |
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static |
Should anything inside this FadeArea be drawn.
Should be called every frame ( in all events ) for best results.
Is this area open.
This is not the same as if any contents are visible, use Show for that.
Update the visibility in Layout to avoid complications with different events not drawing the same thing.
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Editor/EditorGUIx.cs