A* Pathfinding Project  3.8.7
The A* Pathfinding Project for Unity 3D
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LevelGridNode Member List

This is the complete list of members for LevelGridNode, including all inherited members.

_gridGraphsLevelGridNodeprivatestatic
AddConnection(GraphNode node, uint cost)GridNodeBasevirtual
AreaGraphNode
ClearConnections(bool alsoReverse)LevelGridNodevirtual
connectionCostsGridNodeBase
ConnectionMaskLevelGridNode
connectionsGridNodeBase
ConnectionStrideLevelGridNodeprivate
ContainsConnection(GraphNode node)GridNodeBasevirtual
DeserializeNode(GraphSerializationContext ctx)LevelGridNodevirtual
DeserializeReferences(GraphSerializationContext ctx)GridNodeBasevirtual
Destroy()GraphNode
DestroyedGraphNode
flagsGraphNodeprotected
FlagsGraphNode
FloodFill(Stack< GraphNode > stack, uint region)LevelGridNodevirtual
Pathfinding::GridNodeBase.FloodFill(System.Collections.Generic.Stack< GraphNode > stack, uint region)GridNodeBase
GetConnection(int i)LevelGridNode
GetConnections(GraphNodeDelegate del)LevelGridNodevirtual
GetConnectionValue(int dir)LevelGridNode
GetGridGraph(uint graphIndex)LevelGridNodestatic
GetPortal(GraphNode other, List< Vector3 > left, List< Vector3 > right, bool backwards)LevelGridNodevirtual
GraphIndexGraphNode
GraphNode(AstarPath astar)GraphNodeprotected
gridConnectionsLevelGridNodeprotected
gridFlagsGridNodeBaseprotected
gridGraphsLevelGridNodeprotectedstatic
GridNodeBase(AstarPath astar)GridNodeBaseprotected
HasAnyGridConnections()LevelGridNode
LevelGridNode(AstarPath astar)LevelGridNode
MaxAreaIndexGraphNode
MaxGraphIndexGraphNode
MaxLayerCountLevelGridNode
NoConnectionLevelGridNode
NodeIndexGraphNode
NodeInGridIndexGridNodeBase
nodeInGridIndexGridNodeBaseprotected
Open(Path path, PathNode pathNode, PathHandler handler)LevelGridNodevirtual
PenaltyGraphNode
positionGraphNode
RecalculateConnectionCosts()GraphNodevirtual
RemoveConnection(GraphNode node)GridNodeBasevirtual
ResetAllGridConnections()LevelGridNode
SerializeNode(GraphSerializationContext ctx)LevelGridNodevirtual
SerializeReferences(GraphSerializationContext ctx)GridNodeBasevirtual
SetConnectionValue(int dir, int value)LevelGridNode
SetGridGraph(int graphIndex, LayerGridGraph graph)LevelGridNodestatic
SetPosition(Int3 position)LevelGridNode
TagGraphNode
TmpWalkableGridNodeBase
UpdateG(Path path, PathNode pathNode)GraphNode
UpdateRecursiveG(Path path, PathNode pathNode, PathHandler handler)LevelGridNodevirtual
WalkableGraphNode
WalkableErosionGridNodeBase