A* Pathfinding Project  3.8.6
The A* Pathfinding Project for Unity 3D
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GridNodeBase Member List

This is the complete list of members for GridNodeBase, including all inherited members.

AddConnection(GraphNode node, uint cost)GridNodeBasevirtual
AreaGraphNode
ClearConnections(bool alsoReverse)GridNodeBasevirtual
connectionCostsGridNodeBase
connectionsGridNodeBase
ContainsConnection(GraphNode node)GridNodeBasevirtual
DeserializeNode(GraphSerializationContext ctx)GraphNodevirtual
DeserializeReferences(GraphSerializationContext ctx)GridNodeBasevirtual
Destroy()GraphNode
DestroyedGraphNode
FlagsGraphNode
flagsGraphNodeprotected
FloodFill(System.Collections.Generic.Stack< GraphNode > stack, uint region)GridNodeBase
Pathfinding::GraphNode.FloodFill(Stack< GraphNode > stack, uint region)GraphNodevirtual
GetConnections(GraphNodeDelegate del)GridNodeBasevirtual
GetPortal(GraphNode other, List< Vector3 > left, List< Vector3 > right, bool backwards)GraphNodevirtual
GraphIndexGraphNode
GraphNode(AstarPath astar)GraphNodeprotected
gridFlagsGridNodeBaseprotected
GridFlagsWalkableErosionMaskGridNodeBaseprivate
GridFlagsWalkableErosionOffsetGridNodeBaseprivate
GridFlagsWalkableTmpMaskGridNodeBaseprivate
GridFlagsWalkableTmpOffsetGridNodeBaseprivate
GridNodeBase(AstarPath astar)GridNodeBaseprotected
MaxAreaIndexGraphNode
MaxGraphIndexGraphNode
NodeIndexGraphNode
NodeInGridIndexGridNodeBase
nodeInGridIndexGridNodeBaseprotected
Open(Path path, PathNode pathNode, PathHandler handler)GridNodeBasevirtual
PenaltyGraphNode
positionGraphNode
RecalculateConnectionCosts()GraphNodevirtual
RemoveConnection(GraphNode node)GridNodeBasevirtual
SerializeNode(GraphSerializationContext ctx)GraphNodevirtual
SerializeReferences(GraphSerializationContext ctx)GridNodeBasevirtual
TagGraphNode
TmpWalkableGridNodeBase
UpdateG(Path path, PathNode pathNode)GraphNode
UpdateRecursiveG(Path path, PathNode pathNode, PathHandler handler)GridNodeBasevirtual
VERSION_3_8_3GridNodeBaseprivatestatic
WalkableGraphNode
WalkableErosionGridNodeBase