A* Pathfinding Project  3.8.2
The A* Pathfinding Project for Unity 3D
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Events Macros Groups Pages
SerializeSettings Class Reference

Holds settings for how graphs should be serialized. More...

Detailed Description

Holds settings for how graphs should be serialized.

Public Attributes

bool editorSettings
 Save editor settings.
 
bool nodes = true
 Enable to include node data.
 
bool prettyPrint
 Use pretty printing for the json data.
 

Properties

static SerializeSettings All [get]
 Serialization settings for saving everything that can be saved.
 
static SerializeSettings Settings [get]
 Serialization settings for only saving graph settings.
 

Member Data Documentation

bool editorSettings

Save editor settings.

Warning
Only applicable when saving from the editor using the AstarPathEditor methods
bool nodes = true

Enable to include node data.

If false, only settings will be saved

bool prettyPrint

Use pretty printing for the json data.

Good if you want to open up the saved data and edit it manually

Property Documentation

SerializeSettings All
staticget

Serialization settings for saving everything that can be saved.

This includes all node data

SerializeSettings Settings
staticget

Serialization settings for only saving graph settings.


The documentation for this class was generated from the following file: