A* Pathfinding Project  3.8.2
The A* Pathfinding Project for Unity 3D
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AstarPathEditor Member List

This is the complete list of members for AstarPathEditor, including all inherited members.

aboutAreaAstarPathEditorprivatestatic
AddGraph(System.Type type)AstarPathEditorprivate
astarDistributionAstarPathEditorprivate
AstarProButtonAstarPathEditorstatic
AstarProTooltipAstarPathEditorstatic
astarSkinAstarPathEditorstatic
ByteArrayHash(byte[] arr)AstarPathEditorprivatestatic
CheckGraphEditors(bool forceRebuild=false)AstarPathEditorprivate
colorSettingsAstarPathEditorprivatestatic
CreateGraphEditor(string graphType)AstarPathEditorprivate
customAreaColorsOpenAstarPathEditorprivatestatic
definesAstarPathEditorprivate
DeserializeGraphs()AstarPathEditorprivate
DeserializeGraphs(byte[] bytes)AstarPathEditorprivate
DisableJs()AstarPathEditorprivatestatic
DiscardFirstRun()AstarPathEditorprivatestatic
downArrowAstarPathEditorstatic
DrawAboutArea()AstarPathEditorprivate
DrawColorSettings()AstarPathEditorprivate
DrawColorSlider(ref float left, ref float right, bool editable)AstarPathEditorprivatestatic
DrawDebugSettings()AstarPathEditorprivate
DrawEditorSettings()AstarPathEditorprivate
DrawFirstRun()AstarPathEditorprivate
DrawGraph(NavGraph graph, GraphEditor graphEditor)AstarPathEditorprivate
DrawHeuristicOptimizationSettings()AstarPathEditorprivate
DrawMainArea()AstarPathEditorprivate
DrawOptimizationSettings()AstarPathEditor
DrawSerializationSettings()AstarPathEditorprivate
DrawSettings()AstarPathEditorprivate
DrawTagSettings()AstarPathEditorprivate
editorAssetsAstarPathEditorstatic
editorSettingsAstarPathEditorprivatestatic
editTagsAstarPathEditorprivatestatic
EditTags()AstarPathEditorstatic
EnableJs()AstarPathEditorprivatestatic
FindGraphTypes()AstarPathEditorprivate
firstRunAstarPathEditorprivatestatic
FullyDefinedVersion(System.Version v)AstarPathEditorstatic
GetAstarEditorSettings()AstarPathEditorprivate
graphBoxStyleAstarPathEditorprivatestatic
graphDeleteButtonStyleAstarPathEditorprivatestatic
graphEditorsAstarPathEditorprivate
graphEditorTypesAstarPathEditorprivatestatic
graphGizmoButtonStyleAstarPathEditorprivatestatic
graphInfoButtonStyleAstarPathEditorprivatestatic
graphNodeCountsAstarPathEditorprivatestatic
graphTypesAstarPathEditorprivate
guiLayoutxAstarPathEditorprivate
HandleUndo()AstarPathEditorprivate
hasForcedNoDarkSkinAstarPathEditorprivatestatic
helpBoxAstarPathEditorstatic
ignoredChecksumAstarPathEditorprivatestatic
IsJsEnabled()AstarPathEditorprivatestatic
lastUndoGroupAstarPathEditorprivatestatic
LoadGraphs()AstarPathEditor
LoadStyles()AstarPathEditorstatic
LocateEditorAssets()AstarPathEditorprivatestatic
MenuScan()AstarPathEditorstatic
OnDisable()AstarPathEditor
OnDrawGizmos()AstarPathEditorprivate
OnEnable()AstarPathEditor
OnInspectorGUI()AstarPathEditor
OnSceneGUI()AstarPathEditor
OnUndoRedoPerformed()AstarPathEditorprivate
optimizationSettingsAstarPathEditorprivatestatic
RemoveGraph(NavGraph graph)AstarPathEditorprivate
RepaintSceneView()AstarPathEditorprivate
SaveGraphData(byte[] bytes, TextAsset target=null)AstarPathEditorprivate
SaveGraphsAndUndo(EventType et=EventType.Used, string eventCommand="")AstarPathEditor
scriptAstarPathEditor
scriptsFolderAstarPathEditorprivate
serializationSettingsAstarPathEditorprivatestatic
SerializeGraphs(out uint checksum)AstarPathEditor
SerializeGraphs(Pathfinding.Serialization.SerializeSettings settings, out uint checksum)AstarPathEditor
SerializeIfDataChanged()AstarPathEditorprivate
SetAstarEditorSettings()AstarPathEditorprivate
showAddGraphMenuAstarPathEditorprivate
showSerializationSettingsAstarPathEditorprivatestatic
showSettingsAstarPathEditorprivatestatic
stylesLoadedAstarPathEditorstatic
thinHelpBoxAstarPathEditorstatic
topBoxHeaderStyleAstarPathEditorprivatestatic
UnloadGizmoMeshes()AstarPathEditorprivate
upArrowAstarPathEditorstatic
useDarkSkinAstarPathEditorprivatestatic
UseDefaultMargins()AstarPathEditor