A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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QuadtreeNode Member List
This is the complete list of members for
QuadtreeNode
, including all inherited members.
AddConnection
(GraphNode node, uint cost)
QuadtreeNode
virtual
Area
GraphNode
ClearConnections
(bool alsoReverse)
QuadtreeNode
virtual
connectionCosts
QuadtreeNode
connections
QuadtreeNode
ContainsConnection
(GraphNode node)
GraphNode
virtual
DeserializeNode
(GraphSerializationContext ctx)
GraphNode
virtual
DeserializeReferences
(GraphSerializationContext ctx)
GraphNode
virtual
Destroy
()
GraphNode
Destroyed
GraphNode
flags
GraphNode
protected
Flags
GraphNode
FloodFill
(Stack< GraphNode > stack, uint region)
GraphNode
virtual
GetConnections
(GraphNodeDelegate del)
QuadtreeNode
virtual
GetPortal
(GraphNode other, List< Vector3 > left, List< Vector3 > right, bool backwards)
GraphNode
virtual
GraphIndex
GraphNode
GraphNode
(AstarPath astar)
GraphNode
protected
MaxAreaIndex
GraphNode
MaxGraphIndex
GraphNode
NodeIndex
GraphNode
Open
(Path path, PathNode pathNode, PathHandler handler)
QuadtreeNode
virtual
Penalty
GraphNode
position
GraphNode
QuadtreeNode
(AstarPath astar)
QuadtreeNode
RecalculateConnectionCosts
()
GraphNode
virtual
RemoveConnection
(GraphNode node)
QuadtreeNode
virtual
SerializeNode
(GraphSerializationContext ctx)
GraphNode
virtual
SerializeReferences
(GraphSerializationContext ctx)
GraphNode
virtual
SetPosition
(Int3 value)
QuadtreeNode
Tag
GraphNode
UpdateRecursiveG
(Path path, PathNode pathNode, PathHandler handler)
GraphNode
virtual
Walkable
GraphNode
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