A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for PathHandler, including all inherited members.
bucketCache | PathHandler | private |
bucketCreated | PathHandler | private |
BucketIndexMask | PathHandler | private |
bucketNew | PathHandler | private |
BucketSize | PathHandler | private |
BucketSizeLog2 | PathHandler | private |
ClearPathIDs() | PathHandler | |
DebugStringBuilder | PathHandler | |
DestroyNode(GraphNode node) | PathHandler | |
filledBuckets | PathHandler | private |
GetHeap() | PathHandler | |
GetPathNode(int nodeIndex) | PathHandler | |
GetPathNode(GraphNode node) | PathHandler | |
heap | PathHandler | private |
HeapEmpty() | PathHandler | |
InitializeForPath(Path p) | PathHandler | |
InitializeNode(GraphNode node) | PathHandler | |
nodes | PathHandler | |
PathHandler(int threadID, int totalThreadCount) | PathHandler | |
pathID | PathHandler | private |
PathID | PathHandler | |
PopNode() | PathHandler | |
PushNode(PathNode node) | PathHandler | |
RebuildHeap() | PathHandler | |
threadID | PathHandler | |
totalThreadCount | PathHandler |