A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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NodeLink3Node Member List
This is the complete list of members for
NodeLink3Node
, including all inherited members.
AddConnection
(GraphNode node, uint cost)
PointNode
virtual
Area
GraphNode
ClearConnections
(bool alsoReverse)
PointNode
virtual
connectionCosts
PointNode
connections
PointNode
ContainsConnection
(GraphNode node)
PointNode
virtual
DeserializeNode
(GraphSerializationContext ctx)
PointNode
virtual
DeserializeReferences
(GraphSerializationContext ctx)
PointNode
virtual
Destroy
()
GraphNode
Destroyed
GraphNode
Flags
GraphNode
flags
GraphNode
protected
FloodFill
(Stack< GraphNode > stack, uint region)
GraphNode
virtual
gameObject
PointNode
GetConnections
(GraphNodeDelegate del)
PointNode
virtual
GetOther
(GraphNode a)
NodeLink3Node
GetOtherInternal
(GraphNode a)
NodeLink3Node
private
GetPortal
(GraphNode other, List< Vector3 > left, List< Vector3 > right, bool backwards)
NodeLink3Node
virtual
GraphIndex
GraphNode
GraphNode
(AstarPath astar)
GraphNode
protected
link
NodeLink3Node
MaxAreaIndex
GraphNode
MaxGraphIndex
GraphNode
next
PointNode
NodeIndex
GraphNode
NodeLink3Node
(AstarPath active)
NodeLink3Node
Open
(Path path, PathNode pathNode, PathHandler handler)
PointNode
virtual
Penalty
GraphNode
PointNode
(AstarPath astar)
PointNode
portalA
NodeLink3Node
portalB
NodeLink3Node
position
GraphNode
RecalculateConnectionCosts
()
GraphNode
virtual
RemoveConnection
(GraphNode node)
PointNode
virtual
SerializeNode
(GraphSerializationContext ctx)
PointNode
virtual
SerializeReferences
(GraphSerializationContext ctx)
PointNode
virtual
SetPosition
(Int3 value)
PointNode
Tag
GraphNode
UpdateRecursiveG
(Path path, PathNode pathNode, PathHandler handler)
PointNode
virtual
Walkable
GraphNode
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1.8.2