A* Pathfinding Project  3.7.4
The A* Pathfinding Project for Unity 3D
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LayerGridGraph Member List

This is the complete list of members for LayerGridGraph, including all inherited members.

_sguidNavGraph
activeNavGraph
AddLayers(int count)LayerGridGraph
aspectRatioGridGraph
autoLinkDistLimitGridGraph
autoLinkGridsGridGraph
Awake()NavGraphvirtual
boundsGridGraph
boundsMatrixGridGraph
CalculateConnections(GraphNode[] nodes, GraphNode node, int x, int z, int layerIndex)LayerGridGraph
Pathfinding::GridGraph.CalculateConnections(GridNode node)GridGraphstatic
Pathfinding::GridGraph.CalculateConnections(GridNode[] nodes, int x, int z, GridNode node)GridGraphvirtual
CanUpdateAsync(GraphUpdateObject o)GridGraph
centerGridGraph
characterHeightLayerGridGraph
CheckConnection(LevelGridNode node, int dir)LayerGridGraphstatic
Pathfinding::GridGraph.CheckConnection(GridNode node, int dir)GridGraph
ClipLineSegmentToBounds(Vector3 a, Vector3 b, out Vector3 outA, out Vector3 outB)GridGraphprotected
collisionGridGraph
cornersGridGraphprotected
CountNodes()NavGraphvirtual
CrossMagnitude(Vector2 a, Vector2 b)GridGraphprotectedstatic
cutCornersGridGraph
DepthGridGraph
depthGridGraph
DeserializeExtraInfo(GraphSerializationContext ctx)LayerGridGraphvirtual
drawGizmosNavGraph
erodeIterationsGridGraph
ErodeWalkableArea(int xmin, int zmin, int xmax, int zmax)LayerGridGraphvirtual
Pathfinding::GridGraph.ErodeWalkableArea()GridGraphvirtual
erosionFirstTagGridGraph
erosionUseTagsGridGraph
GenerateMatrix()GridGraph
GetBoundsMinMax(Bounds b, Matrix4x4 matrix, out Vector3 min, out Vector3 max)GridGraphprotectedstatic
GetConnectionCost(int dir)GridGraph
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint)LayerGridGraphvirtual
Pathfinding::NavGraph.GetNearest(Vector3 position)NavGraph
Pathfinding::NavGraph.GetNearest(Vector3 position, NNConstraint constraint)NavGraph
GetNearestForce(Vector3 position, NNConstraint constraint)LayerGridGraphvirtual
getNearestForceOverlapGridGraph
GetNearestNode(Vector3 position, int x, int z, NNConstraint constraint)LayerGridGraphprivate
GetNeighbourAlongDirection(GridNodeBase node, int direction)LayerGridGraphprotectedvirtual
GetNodeConnection(GridNode node, int dir)GridGraph
GetNodes(GraphNodeDelegateCancelable del)LayerGridGraphvirtual
GetNodesInArea(Bounds b)GridGraph
GetNodesInArea(GraphUpdateShape shape)GridGraph
graphIndexNavGraph
GraphPointToWorld(int x, int z, float height)GridGraph
GridGraph()GridGraph
guidNavGraph
HasNodeConnection(GridNode node, int dir)GridGraph
HasNodeConnection(int index, int x, int z, int dir)GridGraph
infoScreenOpenNavGraph
initialPenaltyNavGraph
InSearchTree(GraphNode node, Path path)NavGraphstatic
inverseMatrixNavGraph
isometricAngleGridGraph
IsValidConnection(GridNode n1, GridNode n2)GridGraphvirtual
lastScannedDepthLayerGridGraphpackage
lastScannedWidthLayerGridGraphpackage
layerCountLayerGridGraph
Linecast(Vector3 _a, Vector3 _b)GridGraph
Linecast(Vector3 _a, Vector3 _b, GraphNode hint)GridGraph
Linecast(Vector3 _a, Vector3 _b, GraphNode hint, out GraphHitInfo hit)GridGraph
Linecast(Vector3 _a, Vector3 _b, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace)GridGraph
matrixNavGraph
maxClimbGridGraph
maxClimbAxisGridGraph
maxSlopeGridGraph
mergeSpanRangeLayerGridGraph
nameNavGraph
neighbourCostsGridGraph
neighbourOffsetsGridGraph
neighboursGridGraph
neighbourXOffsetsGridGraph
neighbourZOffsetsGridGraph
nodeCellIndicesLayerGridGraph
NodeColor(GraphNode node, PathHandler data)NavGraphvirtual
nodesLayerGridGraph
nodeSizeGridGraph
OnDestroy()LayerGridGraphvirtual
OnDrawGizmos(bool drawNodes)LayerGridGraphvirtual
OnPostScan(AstarPath script)GridGraph
openNavGraph
penaltyAngleGridGraph
penaltyAngleFactorGridGraph
penaltyAnglePowerGridGraph
penaltyPositionGridGraph
penaltyPositionFactorGridGraph
penaltyPositionOffsetGridGraph
PostDeserialization()LayerGridGraphvirtual
RecalculateCell(int x, int z, bool preserveExistingNodes)LayerGridGraph
RelocateNodes(Vector3 center, Quaternion rotation, float nodeSize, float aspectRatio=1, float isometricAngle=0)GridGraph
Pathfinding::NavGraph.RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix)NavGraphvirtual
RemoveGridGraphFromStatic()LayerGridGraphprivate
rotationGridGraph
Scan()NavGraph
ScanGraph()NavGraph
ScanInternal(OnScanStatus statusCallback)LayerGridGraphvirtual
Pathfinding::NavGraph.ScanInternal()NavGraph
SerializeExtraInfo(GraphSerializationContext ctx)LayerGridGraphvirtual
SetMatrix(Matrix4x4 m)NavGraph
SetNodeConnection(GridNode node, int dir, bool value)GridGraph
SetNodeConnection(int index, int x, int z, int dir, bool value)GridGraph
SetUpOffsetsAndCosts()GridGraphvirtual
sizeGridGraph
SnappedLinecast(Vector3 a, Vector3 b, GraphNode hint, out GraphHitInfo hit)GridGraph
textureDataGridGraph
unclampedSizeGridGraph
uniformEdgeCostsGridGraph
uniformWidthDepthGridLayerGridGraph
UpdateArea(GraphUpdateObject o)LayerGridGraph
UpdateAreaInit(GraphUpdateObject o)GridGraph
UpdateNodePositionCollision(GridNode node, int x, int z, bool resetPenalty=true)GridGraphvirtual
UpdatePenalty(LevelGridNode node)LayerGridGraphvirtual
UpdateSizeFromWidthDepth()GridGraph
useJumpPointSearchGridGraph
useRaycastNormalGridGraph
widthGridGraph
WidthGridGraph