active | AstarPath | static |
AddWorkItem(AstarWorkItem itm) | AstarPath | |
astarData | AstarPath | |
AstarDistribution enum name | AstarPath | |
AstarLog(string s) | AstarPath | privatestatic |
AstarLogError(string s) | AstarPath | privatestatic |
Awake() | AstarPath | private |
BlockUntilPathQueueBlocked() | AstarPath | |
Branch | AstarPath | static |
CalculatePaths(System.Object _threadInfo) | AstarPath | privatestatic |
CalculatePathsThreaded(System.Object _threadInfo) | AstarPath | privatestatic |
CalculateThreadCount(ThreadCount count) | AstarPath | static |
colorSettings | AstarPath | |
debugFloor | AstarPath | |
debugMode | AstarPath | |
debugPath | AstarPath | |
debugPathData | AstarPath | |
debugRoof | AstarPath | |
DelayedGraphUpdate() | AstarPath | private |
DestroyNode(GraphNode node) | AstarPath | |
Distribution | AstarPath | static |
DrawUnwalkableNode(GraphNode node) | AstarPath | private |
EnsureValidFloodFill() | AstarPath | |
euclideanEmbedding | AstarPath | |
FindTagNames() | AstarPath | static |
FloodFill(GraphNode seed) | AstarPath | |
FloodFill(GraphNode seed, uint area) | AstarPath | |
FloodFill() | AstarPath | |
floodStack | AstarPath | private |
FlushGraphUpdates() | AstarPath | |
FlushThreadSafeCallbacks() | AstarPath | |
FlushWorkItems(bool unblockOnComplete=true, bool block=false) | AstarPath | |
fullGetNearestSearch | AstarPath | |
GetNearest(Vector3 position) | AstarPath | |
GetNearest(Vector3 position, NNConstraint constraint) | AstarPath | |
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | AstarPath | |
GetNearest(Ray ray) | AstarPath | |
GetNewNodeIndex() | AstarPath | |
GetNextPathID() | AstarPath | |
GetTagNames() | AstarPath | |
graphs | AstarPath | |
graphTypes | AstarPath | |
graphUpdateAsyncEvent | AstarPath | private |
GraphUpdateOrder enum name | AstarPath | private |
graphUpdateQueue | AstarPath | private |
graphUpdateQueueAsync | AstarPath | private |
graphUpdateQueueRegular | AstarPath | private |
graphUpdateRoutineRunning | AstarPath | private |
graphUpdateThread | AstarPath | private |
HasPro | AstarPath | static |
heuristic | AstarPath | |
heuristicScale | AstarPath | |
inGameDebugPath | AstarPath | |
Initialize() | AstarPath | private |
InitializeNode(GraphNode node) | AstarPath | |
InterruptPathfinding() | AstarPath | private |
IsAnyGraphUpdatesQueued | AstarPath | |
isEditor | AstarPath | static |
isRegisteredForUpdate | AstarPath | private |
isScanning | AstarPath | |
IsUsingMultithreading | AstarPath | static |
lastGraphUpdate | AstarPath | private |
lastScanTime | AstarPath | |
lastUniqueAreaIndex | AstarPath | |
limitGraphUpdates | AstarPath | |
logPathResults | AstarPath | |
LogPathResults(Path p) | AstarPath | private |
LogProfiler() | AstarPath | |
manualDebugFloorRoof | AstarPath | |
maxFrameTime | AstarPath | |
maxGraphUpdateFreq | AstarPath | |
maxNearestNodeDistance | AstarPath | |
maxNearestNodeDistanceSqr | AstarPath | |
minAreaSize | AstarPath | |
nextFreePathID | AstarPath | private |
nextNodeIndex | AstarPath | private |
nodeIndexPool | AstarPath | private |
NumParallelThreads | AstarPath | static |
On65KOverflow | AstarPath | static |
OnApplicationQuit() | AstarPath | |
OnAwakeSettings | AstarPath | static |
OnDestroy() | AstarPath | private |
OnDrawGizmos() | AstarPath | private |
OnDrawGizmosCallback | AstarPath | |
OnGraphPostScan | AstarPath | static |
OnGraphPreScan | AstarPath | static |
OnGraphsUpdated | AstarPath | static |
OnGraphsWillBeUpdated | AstarPath | |
OnGraphsWillBeUpdated2 | AstarPath | |
OnGUI() | AstarPath | private |
OnLatePostScan | AstarPath | static |
OnPathPostSearch | AstarPath | static |
OnPathPreSearch | AstarPath | static |
OnPostScan | AstarPath | static |
OnPreScan | AstarPath | static |
OnThreadSafeCallback | AstarPath | privatestatic |
pathQueue | AstarPath | private |
pathReturnPop | AstarPath | private |
pathReturnStack | AstarPath | privatestatic |
PathsCompleted | AstarPath | static |
PerformBlockingActions(bool force=false, bool unblockOnComplete=true) | AstarPath | private |
prioritizeGraphs | AstarPath | |
prioritizeGraphsLimit | AstarPath | |
ProcessGraphUpdates(bool force) | AstarPath | private |
ProcessGraphUpdatesAsync(System.Object _astar) | AstarPath | private |
processingGraphUpdatesAsync | AstarPath | private |
processingWorkItems | AstarPath | private |
ProcessWorkItems(bool force) | AstarPath | private |
queuedWorkItemFloodFill | AstarPath | private |
QueueGraphUpdates() | AstarPath | |
QueueGraphUpdatesInternal() | AstarPath | private |
QueueWorkItemFloodFill() | AstarPath | |
RegisterSafeUpdate(System.Action callback, bool threadSafe) | AstarPath | static |
RegisterSafeUpdate(System.Action callback) | AstarPath | static |
ResetProfiler() | AstarPath | |
ReturnPaths(bool timeSlice) | AstarPath | |
safeUpdateLock | AstarPath | privatestatic |
Scan() | AstarPath | |
ScanLoop(OnScanStatus statusCallback) | AstarPath | |
scanOnStartup | AstarPath | |
SetUpReferences() | AstarPath | |
showGraphs | AstarPath | |
showNavGraphs | AstarPath | |
showSearchTree | AstarPath | |
showUnwalkableNodes | AstarPath | |
StartPath(Path p, bool pushToFront=false) | AstarPath | static |
tagNames | AstarPath | protected |
threadCount | AstarPath | |
threadEnumerator | AstarPath | privatestatic |
threadInfos | AstarPath | privatestatic |
threads | AstarPath | privatestatic |
unwalkableNodeDebugSize | AstarPath | |
Update() | AstarPath | private |
UpdateGraphs(Bounds bounds, float t) | AstarPath | |
UpdateGraphs(GraphUpdateObject ob, float t) | AstarPath | |
UpdateGraphs(Bounds bounds) | AstarPath | |
UpdateGraphs(GraphUpdateObject ob) | AstarPath | |
UpdateGraphsInteral(GraphUpdateObject ob, float t) | AstarPath | private |
VerifyIntegrity() | AstarPath | package |
Version | AstarPath | static |
WaitForPath(Path p) | AstarPath | static |
waitForPathDepth | AstarPath | privatestatic |
workItems | AstarPath | private |
workItemsQueued | AstarPath | private |