A* Pathfinding Project
3.6.1
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for RadiusModifier, including all inherited members.
a1 | RadiusModifier | private |
a2 | RadiusModifier | private |
Apply(Path p, ModifierData source) | RadiusModifier | virtual |
Apply(List< Vector3 > vs) | RadiusModifier | |
Pathfinding::MonoModifier.Apply(GraphNode[] path, Vector3 start, Vector3 end, int startIndex, int endIndex, NavGraph graph) | MonoModifier | virtual |
Pathfinding::MonoModifier.Apply(Vector3[] path, Vector3 start, Vector3 end) | MonoModifier | virtual |
ApplyOriginal(Path p) | MonoModifier | virtual |
Awake() | MonoModifier | |
CalculateCircleInner(Vector3 p1, Vector3 p2, float r1, float r2, out float a, out float sigma) | RadiusModifier | private |
CalculateCircleOuter(Vector3 p1, Vector3 p2, float r1, float r2, out float a, out float sigma) | RadiusModifier | private |
CalculateTangentType(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) | RadiusModifier | private |
CalculateTangentTypeSimple(Vector3 p1, Vector3 p2, Vector3 p3) | RadiusModifier | private |
detail | RadiusModifier | |
dir | RadiusModifier | private |
DrawCircle(Vector3 p1, float rad, Color col, float start=0, float end=(float) Math.PI *2.0f) | RadiusModifier | private |
input | RadiusModifier | |
OnDestroy() | MonoModifier | |
OnDisable() | MonoModifier | |
OnEnable() | MonoModifier | |
output | RadiusModifier | |
PreProcess(Path p) | MonoModifier | virtual |
priority | MonoModifier | |
Priority | MonoModifier | |
radi | RadiusModifier | private |
radius | RadiusModifier | |
seeker | MonoModifier | |
TangentType enum name | RadiusModifier | private |