A* Pathfinding Project
3.8.5
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for GraphSerializationContext, including all inherited members.
DeserializeFloat(float defaultValue) | GraphSerializationContext | |
DeserializeInt(int defaultValue) | GraphSerializationContext | |
DeserializeInt3() | GraphSerializationContext | |
DeserializeNodeReference() | GraphSerializationContext | |
DeserializeUnityObject() | GraphSerializationContext | |
DeserializeVector3() | GraphSerializationContext | |
graphIndex | GraphSerializationContext | |
GraphSerializationContext(BinaryReader reader, GraphNode[] id2NodeMapping, uint graphIndex, GraphMeta meta) | GraphSerializationContext | |
GraphSerializationContext(BinaryWriter writer) | GraphSerializationContext | |
id2NodeMapping | GraphSerializationContext | private |
meta | GraphSerializationContext | |
reader | GraphSerializationContext | |
SerializeInt3(Int3 v) | GraphSerializationContext | |
SerializeNodeReference(GraphNode node) | GraphSerializationContext | |
SerializeVector3(Vector3 v) | GraphSerializationContext | |
writer | GraphSerializationContext |