A* Pathfinding Project
3.8.5
The A* Pathfinding Project for Unity 3D
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Simulator Member List
This is the complete list of members for
Simulator
, including all inherited members.
AddAgent
(IAgent agent)
Simulator
AddAgent
(Vector3 position)
Simulator
AddObstacle
(ObstacleVertex v)
Simulator
AddObstacle
(Vector3[] vertices, float height)
Simulator
AddObstacle
(Vector3[] vertices, float height, Matrix4x4 matrix, RVOLayer layer=RVOLayer.DefaultObstacle)
Simulator
AddObstacle
(Vector3 a, Vector3 b, float height)
Simulator
agents
Simulator
private
algorithm
Simulator
BuildQuadtree
()
Simulator
private
CleanObstacles
()
Simulator
private
ClearAgents
()
Simulator
coroutineWorkerContext
Simulator
private
DeltaTime
Simulator
deltaTime
Simulator
private
DesiredDeltaTime
Simulator
desiredDeltaTime
Simulator
private
doCleanObstacles
Simulator
private
doubleBuffering
Simulator
private
doUpdateObstacles
Simulator
private
GetAgents
()
Simulator
GetObstacles
()
Simulator
interpolation
Simulator
private
Interpolation
Simulator
kdTree
Simulator
private
KDTree
Simulator
lastStep
Simulator
private
lastStepInterpolationReference
Simulator
private
Multithreading
Simulator
obstacles
Simulator
OnDestroy
()
Simulator
oversampling
Simulator
private
Oversampling
Simulator
prevDeltaTime
Simulator
private
PrevDeltaTime
Simulator
Quadtree
Simulator
quadtree
Simulator
private
qualityCutoff
Simulator
RemoveAgent
(IAgent agent)
Simulator
RemoveObstacle
(ObstacleVertex v)
Simulator
SamplingAlgorithm
enum name
Simulator
ScheduleCleanObstacles
()
Simulator
private
Simulator
(int workers, bool doubleBuffering)
Simulator
stepScale
Simulator
Update
()
Simulator
UpdateObstacle
(ObstacleVertex obstacle, Vector3[] vertices, Matrix4x4 matrix)
Simulator
UpdateObstacles
()
Simulator
WallThickness
Simulator
wallThickness
Simulator
private
workers
Simulator
private
~Simulator
()
Simulator
private
Generated on Thu Aug 4 2016 21:28:35 for A* Pathfinding Project by
1.8.2