A* Pathfinding Project  3.8.5
The A* Pathfinding Project for Unity 3D
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PathProcessor Member List

This is the complete list of members for PathProcessor, including all inherited members.

AbortThreads()PathProcessor
astarPathProcessorprivate
BlockUntilPathQueueBlocked()PathProcessor
CalculatePaths(PathThreadInfo threadInfo)PathProcessorprivate
CalculatePathsThreaded(PathThreadInfo threadInfo)PathProcessorprivate
DestroyNode(GraphNode node)PathProcessor
GetNewNodeIndex()PathProcessor
InitializeNode(GraphNode node)PathProcessor
IsUsingMultithreadingPathProcessor
JoinThreads()PathProcessor
nextNodeIndexPathProcessorprivate
nodeIndexPoolPathProcessorprivate
NumThreadsPathProcessor
OnPathPostSearchPathProcessor
OnPathPreSearchPathProcessor
PathProcessor(AstarPath astar, PathReturnQueue returnQueue, int processors, bool multithreaded)PathProcessor
queuePathProcessor
returnQueuePathProcessorprivate
threadCoroutinePathProcessorprivate
threadInfosPathProcessorprivate
threadsPathProcessorprivate
TickNonMultithreaded()PathProcessor