A* Pathfinding Project  3.8.5
The A* Pathfinding Project for Unity 3D
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AstarPath Member List

This is the complete list of members for AstarPath, including all inherited members.

activeAstarPathstatic
AddWorkItem(AstarWorkItem itm)AstarPath
astarDataAstarPath
AstarDistribution enum nameAstarPath
AstarPath()AstarPathprivate
Awake()AstarPathprivate
batchGraphUpdatesAstarPath
BlockUntilPathQueueBlocked()AstarPath
BranchAstarPathstatic
CalculateThreadCount(ThreadCount count)AstarPathstatic
colorSettingsAstarPath
debugFloorAstarPath
debugModeAstarPath
debugPathAstarPath
debugPathDataAstarPath
debugRoofAstarPath
DelayedGraphUpdate()AstarPathprivate
DestroyNode(GraphNode node)AstarPathpackage
DistributionAstarPathstatic
DrawUnwalkableNode(GraphNode node)AstarPathprivate
EnsureValidFloodFill()AstarPath
euclideanEmbeddingAstarPath
FindTagNames()AstarPathstatic
FloodFill(GraphNode seed)AstarPath
FloodFill(GraphNode seed, uint area)AstarPath
FloodFill()AstarPath
FlushGraphUpdates()AstarPath
FlushThreadSafeCallbacks()AstarPath
FlushWorkItems()AstarPath
FlushWorkItems(bool unblockOnComplete, bool block)AstarPath
FlushWorkItemsInternal(bool unblockOnComplete)AstarPathpackage
fullGetNearestSearchAstarPath
GetNearest(Vector3 position)AstarPath
GetNearest(Vector3 position, NNConstraint constraint)AstarPath
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint)AstarPath
GetNearest(Ray ray)AstarPath
GetNewNodeIndex()AstarPathpackage
GetNextPathID()AstarPathpackage
GetTagNames()AstarPath
graphsAstarPath
graphTypesAstarPath
graphUpdateBatchingIntervalAstarPath
graphUpdateRoutineRunningAstarPathprivate
graphUpdatesAstarPathprivate
graphUpdatesWorkItemAddedAstarPathprivate
heuristicAstarPath
heuristicScaleAstarPath
inGameDebugPathAstarPathprivate
InitializeAstarData()AstarPathprivate
InitializeNode(GraphNode node)AstarPathpackage
InitializePathProcessor()AstarPathprivate
InitializeProfiler()AstarPathprivate
InterruptPathfinding()AstarPathprivate
IsAnyGraphUpdateInProgressAstarPath
IsAnyGraphUpdateQueuedAstarPath
IsAnyGraphUpdatesQueuedAstarPath
IsAnyWorkItemInProgressAstarPath
isScanningAstarPath
IsUsingMultithreadingAstarPath
lastGraphUpdateAstarPathprivate
lastScanTimeAstarPath
limitGraphUpdatesAstarPath
Log(string s)AstarPathpackage
logPathResultsAstarPath
LogPathResults(Path p)AstarPathprivate
LogProfiler()AstarPath
manualDebugFloorRoofAstarPath
maxFrameTimeAstarPath
maxGraphUpdateFreqAstarPath
maxNearestNodeDistanceAstarPath
maxNearestNodeDistanceSqrAstarPath
minAreaSizeAstarPath
nextFreePathIDAstarPathprivate
NumParallelThreadsAstarPath
On65KOverflowAstarPathstatic
OnApplicationQuit()AstarPathprivate
OnAwakeSettingsAstarPathstatic
OnDestroy()AstarPathprivate
OnDisable()AstarPathprivate
OnDrawGizmos()AstarPathprivate
OnDrawGizmosCallbackAstarPath
OnGraphPostScanAstarPathstatic
OnGraphPreScanAstarPathstatic
OnGraphsUpdatedAstarPathstatic
OnGraphsWillBeUpdatedAstarPath
OnGraphsWillBeUpdated2AstarPath
OnGUI()AstarPathprivate
OnLatePostScanAstarPathstatic
OnPathPostSearchAstarPathstatic
OnPathPreSearchAstarPathstatic
OnPostScanAstarPathstatic
OnPreScanAstarPathstatic
OnThreadSafeCallbackAstarPathprivatestatic
OnUnloadGizmoMeshesAstarPath
pathProcessorAstarPathprivate
pathReturnQueueAstarPathprivate
PerformBlockingActions(bool force=false, bool unblockOnComplete=true)AstarPathprivate
prioritizeGraphsAstarPath
prioritizeGraphsLimitAstarPath
QueueGraphUpdates()AstarPath
QueueWorkItemFloodFill()AstarPath
RecalculateDebugLimits()AstarPathprivate
RegisterSafeUpdate(System.Action callback, bool threadSafe)AstarPathstatic
RegisterSafeUpdate(System.Action callback)AstarPathstatic
ResetProfiler()AstarPath
safeUpdateLockAstarPathprivatestatic
Scan()AstarPath
ScanAsync()AstarPath
ScanGraph(NavGraph graph)AstarPathprivate
ScanLoop(OnScanStatus statusCallback)AstarPath
scanOnStartupAstarPath
SetUpReferences()AstarPath
showGraphsAstarPath
showNavGraphsAstarPath
showSearchTreeAstarPath
showUnwalkableNodesAstarPath
StartPath(Path p, bool pushToFront=false)AstarPathstatic
tagNamesAstarPathprotected
threadCountAstarPath
unwalkableNodeDebugSizeAstarPath
Update()AstarPathprivate
UpdateGraphs(Bounds bounds, float t)AstarPath
UpdateGraphs(GraphUpdateObject ob, float t)AstarPath
UpdateGraphs(Bounds bounds)AstarPath
UpdateGraphs(GraphUpdateObject ob)AstarPath
UpdateGraphsInteral(GraphUpdateObject ob, float t)AstarPathprivate
VerifyIntegrity()AstarPathpackage
VersionAstarPathstatic
WaitForPath(Path p)AstarPathstatic
waitForPathDepthAstarPathprivatestatic
workItemsAstarPathprivate
workItemsQueuedAstarPathprivate