Struct ToPlaneMatrix
Public
A matrix wrapper which can be used to project points from world space to a movement plane.
In contrast to NativeMovementPlane, this is represented by a matrix instead of a quaternion. This means it is less space efficient (36 bytes instead of 16 bytes) but it is more performant when you need to do a lot of ToPlane conversions.
Public Methods
Public Variables
matrix
Public
Readonly