Function JobCalculateContour.WindCounterClockwise

WindCounterClockwise (UnsafeList<float2> * vertices, int startIndex, int endIndex)

Winds the vertices correctly.

Private
unsafe void WindCounterClockwise (

UnsafeList<float2> *

vertices

int

startIndex

int

endIndex

)

Winds the vertices correctly.

The particular winding doesn't matter, but all cuts must have the same winding order.