Function JobBuild.BuildNode

BuildNode (float3 boundsMin, float3 boundsMax, int depth, int agentsStart, int agentsEnd, int nodeOffset, ref int firstFreeChild)
Public
void BuildNode (

float3

boundsMin

float3

boundsMax

int

depth

int

agentsStart

int

agentsEnd

int

nodeOffset

ref int

firstFreeChild

)