Function JobBuild.BuildNode
BuildNode
(float3 boundsMin, float3 boundsMax, int depth, int agentsStart, int agentsEnd, int nodeOffset, ref int firstFreeChild)
Public
void BuildNode (
float3 | boundsMin | |
float3 | boundsMax | |
int | depth | |
int | agentsStart | |
int | agentsEnd | |
int | nodeOffset | |
ref int | firstFreeChild |